Not sure where to start
    or worried about the estimate?

    No pressure — just send us your idea or a rough brief, and we'll get back with a free consultation and a flexible estimate tailored to your goals.

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    Asset type, style, scope, deadline, engine, references — anything that helps us prepare an estimate.
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    We usually reply within 1–2 business days

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      What our clients say

      ANTON PARAMONOV Denys Kliuch
      star star star star star

      Join Customers

      star star star star star

      We've been working with Nasty Rodent since 2014 - and that says it all. On the Skies project, they delivered an entire 4 km² location with full content: props, buildings, NPCs, mobs. They took the task and just got it done. High quality, on time, no fuss. This is a studio you can trust.

      ANTON PARAMONOV

      ANTON PARAMONOV

      FOUNDER GALAXY4GAMES

      LinkedIn

      03.03.2025

      star star star star star

      Nasty Rodent supported our large-scale game art production with 15+ specialists across props, characters, environments, weapons, concept art, and vehicles. They also helped structure pipelines, managed art direction, and coordinated the art team. A well-organized, reliable production partner with strong execution and clear communication.

      Denys Kliuch

      Denys Kliuch

      Whimsy Games / CEO

      LinkedIn

      01.06.2026

      FAQ: Working With Our Portfolio

      Can I see work similar to my game before we start?

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      Direct Answer: Yes. Tell us your genre, style and platform, and we'll assemble a targeted selection from our portfolio — including work we can't publish publicly due to NDAs. For most requests we send a tailored mini-portfolio within two business days.

      Elaboration (список): what to include in your request — genre and camera; art style references; target platform and engine; the asset types you need first.

      Is everything in this portfolio your own work?

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      Direct Answer: Yes. Every asset shown here was produced by our team — either for client projects, with permission to display, or as internal production pieces. Cases from shipped titles state exactly what our studio contributed.

      What does "production-ready" mean in your portfolio?

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      Direct Answer: Every asset is built the way a game build needs it: clean topology, agreed poly budgets, non-overlapping UVs, PBR textures, LODs and collision — verified in-engine, not just rendered for a beauty shot.

      Can you match the art style of our existing game?

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      Direct Answer: Yes — style matching is a core part of our production. We work from your art bible or existing assets, produce a calibration asset first, and iterate until it sits in your build seamlessly before scaling the batch.

      Do you take on both single assets and full production?

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      Direct Answer: Both. Studios come to us for anything from a dozen props to multi-year production support with a dedicated team. The engagement model — project-based, ongoing support or outstaffing — is agreed at the brief.

      How do I get an estimate based on what I've seen here?

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      Direct Answer: Send a short brief through the form below — references, asset list, style, engine and timeline if you have them. We reply within 1–2 business days with questions or a first estimate. No budget yet? A rough scope is enough to start.

        Not sure where to start
        or worried about the estimate?

        No pressure — just send us your idea or a rough brief, and we'll get back with a free consultation and a flexible estimate tailored to your goals.

        Your name* Work email *
        Phone / WhatsApp Company / Website
        Tell us about your project*
        Asset type, style, scope, deadline, engine, references — anything that helps us prepare an estimate.
        * Required fields
        We usually reply within 1–2 business days
        • Transparent pricing
        • Honest feedback
        • No hidden costs - ever
        Military UAV drone 3D model with wing-mounted missiles