Wave Master
Game Art for Banner Games
About project
Wave Master invites players to dive into the depths of the ocean and explore a world of vibrant underwater kingdoms. The game combines adventure, strategy, and collection mechanics, allowing players to build their own underwater empires, discover hidden treasures, and engage with other players through dynamic battles and heists. Featuring rich visuals and engaging gameplay, Wave Master offers a fresh take on oceanic exploration and social competition.
Our Approach
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[ 01 ]
Briefing & Reference Gathering
You’ll get: a structured plan, clear creative direction, and initial visual references.We analyze your goals, visual style, target platform, and technical requirements. We review moodboards, references, and constraints to align expectations and build a clear vision for the project.
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[ 02 ]
Concept Design
You’ll get: early concepts and the opportunity to refine visuals before full-scale production.We develop layout concepts, compositions, and key elements that define the foundation of the project. This may include 3D blockouts, sketches, or mood previews to collect feedback before production.
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[ 03 ]
Modeling & Detailing
You’ll get: a well-structured, production-ready asset package, fully prepared for integration.Our team produces high-quality assets with full detailing, structure, and logic, optimized for the target engine and platform.
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[ 04 ]
Testing & Final Delivery
You’ll get: a final, production-ready delivery with all agreed materials.We test quality, performance, and compatibility in real time. After final feedback, we prepare and deliver all required files and formats for smooth integration into your pipeline.
What We Delivered
As part of the Wave Master project, the Nasty Rodent team partnered with Banner Games to develop the game’s UX/UI design and create various graphic assets. Our goal was to craft a visually appealing and intuitive player experience, ensuring that every interface element and piece of visual content supported smooth gameplay and the project’s overall aesthetic direction.
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Team in project
Our team brings together top-tier talent in game art outsourcing, uniting experience, passion, and technical mastery. As a leading game art outsource studio, we cover every stage of production — from concept to fully animated, optimized assets.
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Art Director
Leads the creative vision and maintains consistency across all visuals. With deep expertise in 3D environments and character design, our Art Director ensures every project meets top industry standards.
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Project Manager
Oversees each phase of production, connecting clients and the team. With strong experience in game art outsourcing, they keep your project on track and within budget.
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Lead 3D Artist
Supervises 3D character design, environment modeling, and asset optimization — guiding artists and ensuring world-class visual quality.
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Concept Artist
Transforms ideas into clear visual direction. Develops sketches and moodboards for characters and environments, defining the game’s visual identity.
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Technical Artist
Bridges art and technology. Responsible for shaders, scene optimization, and technical integration - ensuring stable performance and high visual quality.
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3D Character Designer
Designs stylized and realistic 3D characters - from humans and creatures to mascots and horror figures - optimized for animation and gameplay.
The stack of technologies we use
- Transparent pricing
- Honest feedback
- No hidden costs - ever