Wave Master
Game Art for Banner Games
About project
Wave Master invites players to dive into the depths of the ocean and explore a world of vibrant underwater kingdoms. The game combines adventure, strategy, and collection mechanics, allowing players to build their own underwater empires, discover hidden treasures, and engage with other players through dynamic battles and heists. Featuring rich visuals and engaging gameplay, Wave Master offers a fresh take on oceanic exploration and social competition.
Our Approach
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[ 01 ]
Briefing & UX Planning
You'll get: a shared design direction and clear priorities for the UX/UI work.We reviewed the project's goals, target platform and visual direction with the Banner Games team and defined priorities for the UX/UI work. The focus was on keeping the interface clear on a mobile screen while matching the game's vibrant underwater style.
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[ 02 ]
Screen Layouts & Event Flows
You'll get: structured screens with a clear visual hierarchy and navigation.We developed screen layouts and flows for the game's key features, including event screens such as Tournament Rush and Safe Heist, organizing information around the player's key actions.
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[ 03 ]
UI Design & Visual Refinement
You'll get: a cohesive interface and graphic assets consistent with the game's look.We turned the layouts into polished UI designs and supporting graphic assets in the game's colorful style, balancing visual personality with readability.
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[ 04 ]
Final Review & Handoff
You'll get: finalized UX/UI designs and organized materials for implementation.We refined the designs through client feedback, checked the screens for clarity and visual consistency, and organized final layouts and assets for handoff to the development team.
What We Delivered
As part of the Wave Master project, the Nasty Rodent team partnered with Banner Games to develop the game’s UX/UI design and create various graphic assets. Our goal was to craft a visually appealing and intuitive player experience, ensuring that every interface element and piece of visual content supported smooth gameplay and the project’s overall aesthetic direction.
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Team in project
Our team brings together top-tier talent in game art outsourcing, uniting experience, passion, and technical mastery. As a leading game art outsource studio, we cover every stage of production — from concept to fully animated, optimized assets.
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Art Director
Leads the creative vision and maintains consistency across all visuals. With deep expertise in 3D environments and character design, our Art Director ensures every project meets top industry standards.
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Project Manager
Oversees each phase of production, connecting clients and the team. With strong experience in game art outsourcing, they keep your project on track and within budget.
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Lead 3D Artist
Supervises 3D character design, environment modeling, and asset optimization — guiding artists and ensuring world-class visual quality.
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Concept Artist
Transforms ideas into clear visual direction. Develops sketches and moodboards for characters and environments, defining the game’s visual identity.
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Technical Artist
Bridges art and technology. Responsible for shaders, scene optimization, and technical integration - ensuring stable performance and high visual quality.
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3D Character Designer
Designs stylized and realistic 3D characters - from humans and creatures to mascots and horror figures - optimized for animation and gameplay.
The stack of technologies we use
Not sure where to start
or worried about
the estimate?
No pressure — just send us your idea or a rough brief, and we'll get back with a free consultation and a flexible estimate tailored to your goals.
- Transparent pricing
- Honest feedback
- No hidden costs - ever