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Bruni, the wolf and the viking captain belong to Bubble Quest of Vikings, a casual mobile match-3 title for which the team delivered rigged characters. The mermaid pair, the chicken bandit, the Poseidon design and the animal bundle are studio pieces or work shown without a title. Wild Rage's character line is covered on its case page.
Yes when rigging is in scope - for Bubble Quest of Vikings and Wild Rage we delivered rigged characters. Topology is built for deformation from the start, so a character ordered as mesh-only can be rigged later without rework. Animation itself is offered for casual 2D and 3D projects.
Yes. The animal bundle in the gallery is a set of small casual characters sharing one proportion system and palette, produced as a batch for a mobile title. Bundles are the efficient way to populate a casual game: one style sheet, one calibration character, then the full cast.
Yes. We work from your current characters and art bible, produce one calibration character that sits next to yours without standing out, and scale from there. Proportions, outline treatment and palette are matched first; personality and silhouette are where the new characters get their own identity.
Yes. For Bubble Quest of Vikings the team delivered both 3D and 2D characters plus 2D and 3D animation, and 2D characters for other casual titles. The choice follows the game's rendering approach - sprites for many match-3 and idle games, low-poly meshes for 3D casual and MMORPG projects.
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