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      Welcome to Nasty Rodent Blog

      • Written byNasty Rodent Team

      • Updated on12.11.2025

      • Time to read1 min

      Welcome to Nasty Rodent Blog

      We’re excited to launch the official Nasty Rodent Blog – a space where we share insights, behind-the-scenes stories, and practical tips from the world of game development and art outsourcing.

      Here, you’ll find articles about how 3D environments, weapons, characters, and concept art are created, what tools we use, and which workflows help us maintain top-tier quality while collaborating with international studios.

      We’ll be writing about:

      • Production pipelines – from the first sketch to a finished in-game asset;
      • Project management and client communication in the outsourcing industry;
      • Trends in game art, as well as technologies like Unity and Unreal Engine;
      • And, of course, updates on our own projects and studio developments.

      Whether you’re a game designer, artist, or simply passionate about visuals in games – this blog is for you.

      Follow us to stay updated with new articles and join us on Linkedin – we’ve got plenty of exciting content ahead.

      GAME ART SUPPORT BUILT FOR REAL PRODUCTION

      From concept to final assets, we help teams build production-ready game visuals.

      The Nasty Rodent Team

      DENYS ZADOIENYI

      DENYS ZADOIENYI

      FOUNDER OF NASTY RODENT STUDIO
      Specializing in real-time game art production, Unreal Engine workflows, and scalable 3D pipelines for modern game development. Over the years, I have worked across environment art, look development, technical production, and visual optimization — helping teams build production-ready assets and efficient art workflows for commercial projects.
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